package jian.hamster.controller
{
	import flash.events.EventDispatcher;
	import flash.events.IEventDispatcher;
	
	public class GameController extends EventDispatcher
	{
		
		private static var _instance:GameController;
		
		public static function get instance():GameController
		{
			return !_instance ? (_instance=new GameController()) : _instance;
		}
		public function GameController(target:IEventDispatcher=null)
		{
			super(target);
		}
		
		
	}
}